Digital Tutors - Creating a Retro Space Girl in Maya and MODO 701 English | 2h 36m | AVC 1280x720 15 fps | AAC 128 Kbps 32.0 KHz | 1.38 GB Software used: Maya 2010, ZBrush 4R5, MODO 701 Genre: eLearning | Level: Advanced
In this tutorial we will learn about taking a concept through all stages of production and creating a nicely rendered still at the end.
Throughout these lessons we will learn about concept, gathering reference, and using that reference to block out your shape or character. We will then take this concept into ZBrush for a quick displacement pass. Finally, we will learn about MODO and how to set up our shaders and textures in that package. Once we're happy with our settings we will render out a beauty still of our model.
Introducing the Girl 6. The next great figure for Genesis 2 Female. The long awaited next iteration of DAZ's Girl, the Girl 6, revolutionizes that sexy face you know and love. Carefully crafted and sculpted on the Genesis 2 Female base, the Girl 6 bends, poses and just plain looks better than any other Girl out there. She can be cute as a button, or sexy as a fox. So go ahead, take her for a spin, pin her up, and add her to your runtime.