Frayed Knights: The Skull -of- Smakh-Daon (2011/Eng/RePack -by- Sx.Sx.L) Year: 2011 | PC Game | English | Developer: Rampant Games | Publisher: Rampant Games | 196.79 Mb Genre: Arcade, RPG
Frayed Knights: The Skull of S'makh-Daon - three-dimensional old-school RPGs, turn-based battles and adventure comic history. Who says that an RPG should be extremely serious? In a world weary old heroes and adventurers, you play for a team of inconsistencies: Arianna, graceful warrior with a problem in the relationship, Dirk, crappy rogue who does not seem to understand the words, Benjamin, a priest of nature, unsuitable for the brave life and Chloe, the sorceress with a love for cute animals, and ignite enemies ...
Digital Tutors - Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop by Valentin Yovchev English | 8h 16m | AVC 1280x720 15 fps | AAC 128 Kbps 32.0 KHz | 5.56 GB Software used: 3ds Max, ZBrush, Photoshop, Mudbox, xNormal, Marmoset Toolbag, CrazyBump Genre: eLearning | Level: Advanced
In this tutorial we will make a low-poly robot, texture it, and then rig it. Throughout these lessons you will see a proven process of turning a high poly-robot piece that we have into a low poly piece.
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D | 3.41 GB
Through this Blender and Unity tutorial you will learn how to create low poly assets for games. Over the course of this tutorial you will learn the high poly and low poly modeling techniques needed to create the fire hydrant subject matter. You will learn how to unwrap the UVs of the final low poly model and how to bake out normal maps, ambient occlusion and texture maps.
SimplyMaya.com Animation Rigging for the low poly man CD - ViH | BIN | 712 MB
The rigging section of this tutorial shows you how to get your model ready for animation and covers blend shapes, skeleton creation, painting weights for smooth deformations of your geometry, IK handles to move the legs, as well as adding hand and foot controls using locators and set driven keys.
GNOMON MAYA TRAINING DVD - TEXTURING V Advanced Poly UV Layout with Darrin Krumweide | 4.36GB
Description: Before texture mapping a polygon character, texture coordinates need to be defined. These coordinates, or UVs, control a map? S distribution across surfaces which, when used effectively, accept textures smoothly and free from distortion. In addition to texture smoothness, the manner in which a model? S UVs are presented creates benefits for the artist. These include readable 2D representations of the surface while painting, and the ability to paint seamlessly in 3D paint programs. Discussed in this lecture are the techniques for efficiently and effectively creating UV layouts for organic surfaces. Also discussed in this lecture is the use of multi-texturing, the application of two or more maps onto a model using unique UV layouts.